package com.gl.library.widget.lrecycleview.recyclerview;

public class ProgressStyle {
    public static final int SysProgress = -1;           /** 手机默认-无法设置颜色 */
    public static final int BallPulse = 0;              /** 三个圆点 */
    public static final int BallGridPulse = 1;          /** 九个圆点 */
    public static final int BallClipRotate = 2;         /** 小圈变大圈-大圈变小圈 */
    public static final int BallClipRotatePulse = 3;    /** 空心圈中间小实心圆 */
    public static final int SquareSpin = 4;             /** 正方形 */
    public static final int BallClipRotateMultiple = 5; /** 两个空心圆 */
    public static final int BallPulseRise = 6;
    public static final int BallRotate = 7;
    public static final int CubeTransition = 8;
    public static final int BallZigZag = 9;
    public static final int BallZigZagDeflect = 10;
    public static final int BallTrianglePath = 11;
    public static final int BallScale = 12;
    public static final int LineScale = 13;
    public static final int LineScaleParty = 14;
    public static final int BallScaleMultiple = 15;
    public static final int BallPulseSync = 16;
    public static final int BallBeat = 17;
    public static final int LineScalePulseOut = 18;
    public static final int LineScalePulseOutRapid = 19;
    public static final int BallScaleRipple = 20;
    public static final int BallScaleRippleMultiple = 21;
    public static final int BallSpinFadeLoader = 22;
    public static final int LineSpinFadeLoader = 23;
    public static final int TriangleSkewSpin = 24;
    public static final int Pacman = 25;
    public static final int BallGridBeat = 26;
    public static final int SemiCircleSpin = 27;


}
